4 Players match with all colors.
Rookie 1
You MUST roll a 6 to release a pawn from your corner yard onto your starting track tile. Rolls of 1β5 cannot move yard pawns.
A player receives an extra bonus roll when: (1) Rolling a 6, (2) Capturing an enemy pawn, or (3) Reaching the Center Home.
Rolling three 6s in a row (6-6-6) cancels the 3rd roll and forfeits the turn immediately to the next player.
The 4 Start Exits and 4 Milestone Stars are immune to capture. Multiple pawns of any color safely coexist on safe stars.
Landing on an opponent's pawn on any non-safe track tile captures it and sends it back to its yard pit. Friendly pawns never capture each other.
The 5-step colored runway is private. Opponents cannot enter your runway.
A pawn can only enter Home (Center Triangle) on an exact roll. Overshooting is not permitted.
If any legal move is available, you must move. Turns automatically pass only when no moves exist.
1st Place (π₯), 2nd Place (π₯), and 3rd Place (π₯). The game continues until only 1 player remains unfinished.
Player 1 Takes 1st Place!